TAGS Spectrum
Date 02:00 - 02/04/2020 by pagantipaco
We have a new update of the "Dungeons of Gomilandia" game card:
More information: DUNGEONS OF GOMILANDIA GAME CARD >>
Tags: Spectrum, Gomilandia
Date 02:00 - 30/03/2020 by pagantipaco
We have updated the "Dungeons of GOMILANDIA" gamecard with some news and fixes:
We hope you continue to enjoying the game.
Tags: Spectrum, Gomilandia
Date 01:00 - 27/03/2020 by pagantipaco
We announce that DUNGEONS OF GOMILANDIA is now available for the ZX Spectrum 48K.
Second part of "GOMMY MEDIEVAL DEFENDER" follows the adventures of Gominolo after rejecting the attack on the castle walls. We change style and we are faced with a puzzle game with a mechanics of rearranging blocks.
You can access its game card to download the game and enjoy it on your favorite emulator or computer.
>> "DUNGEONS OF GOMILANDIA" GAME CARD
We hope you like it.

Tags: Spectrum, Gomilandia
Date 22:30 - 30/09/2017 by Metalbrain
After a very long development, we can finally present you our latest work:

The download is available, as usual, in its card
Tags: Sword of Ianna, Spectrum, MSX
Date 20:00 - 18/04/2015 by Metalbrain
Almost 30 years later, today we present you a game from which we used to have just memories and a special fondness.
We hope you'll enjoy it as much as us while we developed it.

As usual, you may download the game from its card.
Tags: Spectrum, Vade Retro
Date 06:00 - 03/05/2014 by Metalbrain
While preparing the Special Edition of Brunilda for RetroMadrid, we thought it would be cool to improve that version over the already published one.
Metalbrain got to work and, as only he knows, optimized the screen drawing routines to the limit, making the scroll way smoother everywhere in the game.
On the other hand, Wyz took the game music and moved, touched, remixed and modified everything necessary to extract the best possible sound from his own player.
Two tiny bugs were also fixed: a colour changing mushroom and an out of place apparition by Brunilda.
And finally, a pair of english mistakes were fixed, and then AugustoRuiz reviewed the whole translation to make it sound more natural.
Today, a week after the party, we put this "remastered" version at everyone's disposition. You may download it from the game's card. Do it, it's really worth it.
Tags: Brunilda, RetroMadrid, Spectrum, Games
Date 01:00 - 25/04/2014 by pagantipaco
We would like to present a new and old game... well, we are not crazy, it is really just like that!
Around 1991, our friends Acme and Mikomedes wrote a game for the Spectrum which got lost in the sands of time, until, just a year ago, they recovered it and made it work.
As time passes by for everyone and everything, they also decided to create a new version, updating most of the aspects of the game by using the new tools for programming Spectrum games, and taking advantage of the 128K models. So that is how 2 new games in 1 were born here at Retroworks:
«Long time ago, where the sun softly raised above the leafy forests and the day just counted a few hours. In misty, shadowy lands. Our hero, who can now be mentioned as such, whose name was then strange, Sir Oup, hanged on a gate that gave entrace to King Chardy's castle. The king had requested his presence...»
If you want to know more about the story, go to the game card... Oh! And it will be available to buy in cassette format, with a really nice cardboard box, at Retromadrid 2014!

Date 01:00 - 12/04/2014 by pagantipaco
Here is the physical edition of Brunilda that we will sell at RetroMadrid 2014. Due to the great reception of the game, this time we want to offer a valuable edition with some extras. It consists on a handcrafted box and contains:
This edition is limited and numbered. It will be for sale in Retromadrid 2014 and in our e-shop if there is stock left after Retromadrid.

Date 01:00 - 11/01/2014 by Benway
New update for Brunilda that fixes two bugs that had been reported:
The not correspondent messages when examining map objects, and a new one in version 1.2 with arrows position at fights.
All bugs reported are now fixed, so we hope this one will be the final version.
Thanks for your patience and your bugs reporting.
Game card: Brunilda
Date 01:00 - 01/01/2014 by Benway
We're still impressed by the reception given to our "Brunilda" (thank you very much, guys!), and have been working to solve a couple of bugs found after game release.
The bugs fixed from the version originally published, are the following:
And we also added a package with complete source code.
Grab it from game card!!!
Date 01:00 - 23/12/2013 by Benway
As an early gift from Santa Claus, we want release our new game today: Brunilda.
A game for 128k Spectrum, which was conceived as interactive fiction for PC but was never ended, and in the end has become an adventure game for Spectrum with a huge map to explore, and a very different development from the original planning.
We hope you like it and enjoy playing as much as we have enjoyed programming it.
You can download it from its entry.

Date 01:00 - 06/05/2012 by utopian
After being officially launched yesterday during RetroMadrid 2012, we have now made available for download Majikazo for ZX Spectrum and the MSX port of Genesis: dawn of a new day. Here are the download links:
The games will soon be available for purchase from our online shop, stay tuned!
Date 23:35 - 01/02/2012 by sejuan
The history starts right after you got your memory back in your previous adventure. That scroll you found turned out to be a music score containging the beats of what seemed to be a brief melody.The dim light in the hall didn't let you see which melody was it; so you lighted up a candle and held it near the scroll.
Want to help our intrepid adventurous again?

Date 01:00 - 30/01/2012 by Metalbrain
The heat of the flame had revealed the hidden message. But it also provoked something unexpected. A huge light comes from the scroll, as your name appears...
.jpg)
Tags: Spectrum
Date 19:00 - 14/04/2011 by Benway
We have updated the Cray-5 game card with a .dsk version for Spectrum +3 and a new package with full source code, including the all the files needed to compile your own Cray-5 (music & graphics).
Enjoy it!
Date 00:00 - 11/04/2011 by Benway
Time to release our new game: Cray-5, Spectrum conversion from original 1986 game from Topo soft only for Amstrad CPC.
Cray-5 is a videoadventure in a spacial environment where you should scape from thousand of dangers to save the humankind... exactly as you do each day. Only for 128k Spectrum.
The download, at its card.

We're waiting for your comments and suggestions.
Date 20:20 - 07/03/2011 by Metalbrain
After finishing his mission, Teodoro decides to go on vacations to Russia to get some relax, and will also use the chance to perfect his knowledge of other languages.

In other words, we've updated the download in the card to fix a tiny cosmetic bug and also add the russian version of the game, kindly translated by Jerri.
Date 22:00 - 25/11/2010 by utopian
We think it's a good idea to share the game's source code, as there is always something you can learn from other people. And even if you just want to waste some hard disk space, you can grab it from the game card.
Date 00:00 - 19/11/2010 by utopian
Finally we can release the second of our three "almost finished" games... Go to its game card to get it!
Genesis: dawn of a new day A horizontal scroll shoot'em up, with seven levels filled with enemies to be destroyed, a music score with 15 themes, and... well, you'd better check out the rest. Only for 128K Spectrums.
.png)
And remember, if you give us your feedback, you will help us to improve future games ;).
Date 09:30 - 28/10/2010 by Metalbrain
No, it's not like he was fired from the court and got a job as a stripper. It's just that both source code and game map are now available from the game card. If you're not afraid of code or spoilers... go ahead and take them!

Date 00:20 - 21/10/2010 by Metalbrain
...but now he can read the keyboard in a more proper way, so it shouldn't have any more problems with russian models. Thanks to Shiru and Jerri/AF for mentioning the problem. Also, the key to end game has been moved from M to G, because the old location was too close to the action key. Thanks jevilon for the warning.
That's all folks, now just go to the card and download again if you think the changes are worth it. 
Date 02:20 - 19/10/2010 by Metalbrain
The first of our three "almost-ready" games is now totally ready. And out!
Go the its card to get it!
Teodoro No Sabe Volar (Teodoro can't fly) is the newest work of Pagantipaco (the creator of Gommy, Medieval Defender and RanaRemake) for any Spectrum with at least 48k. You must guide Teodoro through the enemy infested castle to warn the nearby kingdoms about the invading menace.

Teodoro will stay sad if you don't comment, don't be shy!

Date 01:00 - 01/10/2010 by utopian
We would like to present two new games we are about to release:
Teodoro no sabe volar (Teodoro can't fly)
Genesis: dawn of a new day
These games will be shown at GameFEST, a videogame fair, where retro computers will be present, thanks to the hard work of the AUIC. Enjoy the videos! The games will be ready to be released very soon.
Date 10:43 - 16/08/2010 by sejuan
Our latest release is now ready for download. We hope you like it at least as much as we enjoyed doing it. This is another game that was started in CEZGS (during MadridSX 2008) and it's finally finished.
Go to the card and download it!. Greetings
Date 20:45 - 06/12/2009 by Metalbrain
Hi all.
Today I've been optimizing the sprite printing routines, so if you want to enjoy a slightly faster game experience, come back to the card to download the new version.
Tags: Spectrum, King's Valley
Date 14:20 - 15/11/2009 by Metalbrain
Some people might have guessed it, or maybe they found the YouTube video showing the game, for the rest of you, the mystery is now unveiled. The Konami game we've just ported to Spectrum was:

It's time to join Vick the explorer into The Valley of the Kings pyramids to find the Mystery Jewels, but be aware of the mummies!
To access the game card, just click here.
You may leave your comments here in the blog. Enjoy!
Tags: Spectrum, King's Valley
Date 18:00 - 13/11/2009 by Metalbrain
...and Jonathan Smith doesn't work with us, we're also porting a fantastic Konami game to Spectrum.
Here's the first screenshot:

Stay tuned!
Tags: Spectrum
Date 00:10 - 25/05/2009 by admin
Since the release of Gommy, medieval defender, some problems have been detected, and Pagantipaco has been working hard to fix them. So here we present you an update version so you can download and play it without fear of crashes or strange effects. What's new:
- A fire colliding with a shielded enemy won't crash the game.
- Fire thrower counters now work.
- Fires now burn the wall, and may open new ways for the enemies to go up.
- Water falls down, unaffected by obstacles that may deviate or break the rocks.
You can download the new version from the Game card
Special thanks to Gandulf, Jumping Stack and Shadow Maker for telling us about the problems.